Triplex 0.61: Element Drag & Drop, File Tabs
( · Michael Dougall)
▵ Triplex 0.61 introduces element drag and drop, file tabs, and a whole load of bug fixes. Have feedback? Join our Discord community!
New features
- Drag & drop elements in the left panel to re-order and re-parent them [#45]
- Open and switch between multiple files fast with tabs
- Save all opened files through the file menu
Bug fixes
- Inputs now confirm their value when pressing enter [#101]
- Transform controls now has capped precision [#141]
- Undo/redo is now scoped to the active file [#155]
- Undo/redo limitations have been removed — after saving you can continue to undo/redo
- Fix initial open throwing when no exports were found
- Open project flow now allows you to create a project without going back to the welcome screen
- Triplex now traverses up the folder path to see if it can open a project
- You can no-longer enter an element from node modules
- Fix ide link for unsupported props
- Save is now correctly scoped to the currently active file
- Inputs no longer remount when value changes from source
- Color input now displays a focus state
- Gizmo helper bounding box is no longer visible at certain angles
- Grid no longer follows focal point
- When loading a scene initially it no longer causes a double flash
Chores
- Remote calls are now scheduled to ensure high priority calls occur before low priority / expensive ones [#158]
- Upgrade Electron dependencies
- Normalize paths using upath instead of node built-in
- Tuple prop labels are now start-aligned
- Assets folder now displayed last in the assets drawer
- Titlebar now appears partially transparent when inactive
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