Blog

Announcements, updates, and technical write ups are posted here for Triplex and the wider React Three Fiber ecosystem.
Supercharging the "Visual" in Visual Studio Code
After almost a year of development Triplex for VS Code is now available in public beta with exciting features coming later this year.
Triplex 0.64: SharedArrayBuffer, Canvas Frames, and Bugfixes
This release adds support for SharedArrayBuffer, sizing your scene over different viewports, and new renderer configuration.
Triplex 0.63: New Year, New Release!
This release introduces canvas resizing, moves the provider controls to the right panel, and improves some UI/UX flows in the editor.
Triplex 0.62: The One With Linux
This release introduces experimental Linux support, component thumbnails, and a whole load more.
Triplex 0.61: Element Drag & Drop, File Tabs
This release introduces element drag and drop, file tabs, and a whole load of bug fixes.
Triplex 0.60: Element Actions
This release introduces a new duplicate element action, improves element actions overall user experience, and fixes some bugs.
Triplex 0.59: Backend Stability Improvements
This release completes a large refactor of the backend to improve scene stability.
Triplex joins the Three.js Halloween Challenge
Triplex is joining the Three.js halloween challenge! For the remainder of October when creating a new Triplex project you'll receive a spooky surprise!
Triplex 0.58: Provider Component UI
This release improves on the provider component, improves the refresh scene command, and fixes some bugs. Thank you to Matt Black for sponsoring Triplex!
Triplex 0.57: Edit Children Elements
This release brings much needed quality of life improvements such as editing any child element in the scene panel and filtering components, elements, and props.
Triplex 0.56: Live Editing Props
This release introduces developer experience improvements such as live editing props, number input improvements, and input constraints set by jsdoc tags.
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